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xiner
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2026-03-21
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xiner
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xiner/DX12
2026-04-01 09:02:55 +00:00
188a8aea2f
feat(d3d12): 实现渲染目标纹理和深度缓冲区
4d13d8df89
feat(d3d12): 新增纹理资源类,修复 Surface 重复释放问题
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xiner
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xiner/DX12
2026-03-31 08:50:05 +00:00
80cb696a3c
fix(d3d12): 修复 Surface 重复释放问题,完善容器文档
xiner
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xiner/DX12
2026-03-31 03:13:18 +00:00
95d8893182
feat(d3d12): 实现交换链与渲染表面管理
xiner
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xiner/DX12
2026-03-30 09:01:00 +00:00
b6c0211d6a
feat(d3d12): 完善描述符堆延迟释放机制与FreeList栈式索引管理
xiner
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xiner/DX12
2026-03-30 06:05:26 +00:00
54916b0ac6
feat: implement descriptor heap with thread-safe allocation
xiner
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xiner/DX12
2026-03-27 10:57:01 +00:00
f1584ec3c6
feat: implement Fence synchronization for CPU-GPU frame sync
7da17ccadd
feat: implement command queue with multi-frame buffering
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xiner
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xiner/DX12
2026-03-27 02:43:04 +00:00
3fdc774f3f
feat: implement D3D12 device initialization with debug layer
xiner
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xiner/DX12
2026-03-26 09:04:12 +00:00
b7eebc11b2
feat: add Graphics module with D3D12 backend and documentation
xiner
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xiner/DX12
2026-03-26 03:23:58 +00:00
6ca6970e34
更新 README.md
xiner
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xiner/DX12
2026-03-24 10:26:22 +00:00
60f73b525d
feat: initial DX12 foundation framework
xiner
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xiner/DX12
2026-03-24 10:26:22 +00:00
xiner
created repository
xiner/DX12
2026-03-24 10:24:53 +00:00
xiner
created repository
xiner/NextEdu
2026-03-23 09:53:05 +00:00