Files
DX12/Engine/Graphics/Direct3D12/D3D12Core.cpp
SpecialX b7eebc11b2 feat: add Graphics module with D3D12 backend and documentation
Graphics Module:
- Add platform abstraction layer (GraphicsPlatformInterface)
- Add unified renderer entry point (Renderer)
- Add D3D12 backend implementation (D3D12Core, D3D12Interface)
- Add TestRenderer for multi-window rendering tests

Documentation:
- Add Graphics渲染架构分析.md
- Add D3D12学习Wiki.md
- Add changelogs directory with per-commit documentation
- Add 20260326-dx12-initial.md for initial framework
- Add 20260326-d3d12-foundation.md for Graphics module

Fixes:
- Resolve header include issues and type redefinition errors
2026-03-26 16:57:05 +08:00

21 lines
296 B
C++

#include "D3D12Core.h"
#include "D3D12CommonHeader.h"
namespace XEngine::graphics::d3d12::core{
namespace{
ID3D12Device8* main_device;
}// anonymous namespace
bool
initialize()
{
// determine which adapter
return true;
}
void
shutdown()
{
}
}// namespace XEngine::graphics::d3d12::core