核心变更: - 新增 d3d12_texture 和 d3d12_render_texture 类 - 新增 d3d12_texture_init_info 结构,支持三种资源创建方式 - 新增 D3D12Helpers.h,提供堆属性辅助结构 - 改用 utl::free_list 管理 surface,解决重复释放问题 - 为 d3d12_surface 添加移动语义,支持撕裂检测 文档完善: - 为 FreeList.h 和 Vector.h 添加完整 Doxygen 中文注释 - 更新 D3D12 学习 Wiki,添加 SRV、资源创建方式、纹理资源类章节 - 新增变更记录文档
137 lines
2.8 KiB
C++
137 lines
2.8 KiB
C++
/**
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* @file TestRenderer.cpp
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* @brief 渲染功能综合测试实现。
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*/
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#include "Test.h"
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#include "TestRenderer.h"
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#include "Graphics/Renderer.h"
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#include "Platform/Platform.h"
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#include "Platform/PlatformTypes.h"
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#include <filesystem>
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#include <fstream>
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#ifdef TEST_RENDERER
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using namespace XEngine;
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time_it timer{};
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graphics::render_surface _surfaces[4];
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void destroy_render_surface(graphics::render_surface& surface);
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LRESULT win_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
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{
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bool toggle_fullscreen{ false };
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switch (msg)
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{
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case WM_DESTROY:
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{
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bool all_closed{ true };
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for (u32 i{ 0 }; i < _countof(_surfaces); ++i)
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{
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if(_surfaces[i].window.is_valid()){
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if(_surfaces[i].window.is_closed())
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{
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destroy_render_surface(_surfaces[i]);
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}
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else
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{
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all_closed = false;
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}
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}
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}
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if (all_closed)
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{
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PostQuitMessage(0);
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return 0;
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}
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break;
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}
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case WM_SYSCHAR:
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{
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if(wparam == VK_RETURN && (HIWORD(lparam) & KF_ALTDOWN))
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{
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platform::window win{ platform::window_id{(id::id_type)GetWindowLongPtr(hwnd, GWLP_USERDATA)} };
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win.set_fullscreen(!win.is_fullscreen());
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return 0;
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}
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break;
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}
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case WM_KEYDOWN:
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if(wparam == VK_ESCAPE)
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{
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PostMessage(hwnd,WM_CLOSE,0,0);
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return 0;
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}
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}
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return DefWindowProc(hwnd, msg, wparam, lparam);
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}
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void
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create_render_surface(graphics::render_surface& surface, const platform::window_init_info info)
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{
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surface.window = platform::create_window(&info);
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surface.surface = graphics::create_surface(surface.window);
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}
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void
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destroy_render_surface(graphics::render_surface& surface)
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{
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graphics::render_surface temp{surface};
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surface = {};
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if(temp.surface.is_valid())graphics::remove_surface(temp.surface.get_id());
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if(temp.window.is_valid())platform::remove_window(temp.window.get_id());
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}
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bool
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engine_test::initialize()
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{
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bool result{ graphics::initialize(graphics::graphics_platform::direct3d12) };
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if (!result)
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{
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return result;
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}
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platform::window_init_info info[]
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{
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{&win_proc, nullptr, L"Test Window 1", 200, 100,400,400},
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{&win_proc, nullptr, L"Test Window 2", 700, 100,400,400},
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{&win_proc, nullptr, L"Test Window 2", 700, 100,400,400},
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{&win_proc, nullptr, L"Test Window 3", 1200,100,400,400},
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};
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static_assert(_countof(info) == _countof(_surfaces));
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for (u32 i{ 0 }; i < _countof(_surfaces); ++i)
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{
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create_render_surface(_surfaces[i], info[i]);
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}
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return result;
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}
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void
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engine_test::run()
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{
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timer.begin();
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//std::this_thread::sleep_for(std::chrono::milliseconds(10));
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for (u32 i{ 0 }; i < _countof(_surfaces); ++i)
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{
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if(_surfaces[i].surface.is_valid())
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{
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_surfaces[i].surface.render();
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}
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}
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timer.end();
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}
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bool
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engine_test::shutdown()
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{
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for (u32 i{ 0 }; i < _countof(_surfaces); ++i)
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{
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destroy_render_surface(_surfaces[i]);
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}
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graphics::shutdown();
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return true;
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}
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#endif // TEST_RENDERER
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