feat: add Graphics module with D3D12 backend and documentation
Graphics Module: - Add platform abstraction layer (GraphicsPlatformInterface) - Add unified renderer entry point (Renderer) - Add D3D12 backend implementation (D3D12Core, D3D12Interface) - Add TestRenderer for multi-window rendering tests Documentation: - Add Graphics渲染架构分析.md - Add D3D12学习Wiki.md - Add changelogs directory with per-commit documentation - Add 20260326-dx12-initial.md for initial framework - Add 20260326-d3d12-foundation.md for Graphics module Fixes: - Resolve header include issues and type redefinition errors
This commit is contained in:
9
Engine/Graphics/Direct3D12/D3D12Interface.h
Normal file
9
Engine/Graphics/Direct3D12/D3D12Interface.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
namespace XEngine::graphics{
|
||||
struct platform_interface;
|
||||
}
|
||||
|
||||
namespace XEngine::graphics::d3d12{
|
||||
void get_platform_interface(platform_interface& gfx);
|
||||
}// namespace XEngine::graphics::d3d12
|
||||
Reference in New Issue
Block a user